Small City: Boke Spstíhzètgíh

Boke Spstíhzètgíh

Boke Spstíhzètgíh
Example Tauran architecture.
StateTetburland
ProvenceIēibonjām Region
RegionSprokbuju Forest
Founded1234
Community LeaderLord Rhian
Area18 km2 (7 mi2)
Average Yearly Temp30°C (86°F)
Average Elevation76 m (249 ft)
Average Yearly Precipitation305 cm/y (120 in/y)
Population4429
Population Density246 people per km2 (632 people per mi2)
Town AuraEnchantment
Naming
Native nameBoke Spstíhzètgíh
PronunciationSpstíhz /ˈɛtgɪ̞/
Direct Translation[worker; employee] [storm]
Translation[Not Yet Translated]

Boke Spstíhzètgíh (Spstíhz /ˈɛtgɪ̞/ [worker; employee] [storm]) is a subtropical Small City located in the Iēibonjām Region of the Tetburland.

The name Boke Spstíhzètgíh is derived from the Sylvin language, as Boke Spstíhzètgíh was founded by Lessil, who was culturaly Tauran.

Climate

Boke Spstíhzètgíh has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a warm 27°C (80°F). Boke Spstíhzètgíh receives an average of 305 cm/y (120 in/y) of precipitation, most of which comes in the form of rain during the summer. Boke Spstíhzètgíh covers an area of nearly 18 km2 (7 mi2), and an average elevation of 76 m (249 ft) above sea level.

Overview

Boke Spstíhzètgíh was founded durring the early 13th century in spring of the year 1234, by Lessil. The establishment of Boke Spstíhzètgíh was somewhat plagued by a lack of willing colonists, leading to Lessil electing to pay people to resettle in Boke Spstíhzètgíh.

Boke Spstíhzètgíh was built using the conventions of Tauran durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Boke Spstíhzètgíh is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Boke Spstíhzètgíh is buildings are arranged within a network of crampt cobblestone streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Boke Spstíhzètgíh's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. The city's budget oriented are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

A look around Boke Spstíhzètgíh shows Boke Spstíhzètgíh as a den of corruption. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is. The city has another layer to it as well. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear Boke Spstíhzètgíh places a lot of value on education and being a learned individual, or at least, faking it.

Civic Infrastructure

Boke Spstíhzètgíh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Boke Spstíhzètgíh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Spstíhzètgíh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Spstíhzètgíh's parks.

Boke Spstíhzètgíh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Spstíhzètgíh.

Boke Spstíhzètgíh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Boke Spstíhzètgíh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Boke Spstíhzètgíh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Boke Spstíhzètgíh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Boke Spstíhzètgíh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Spstíhzètgíh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Spstíhzètgíh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Spstíhzètgíh's public wards, blessings, and other arcane systems.

Boke Spstíhzètgíh possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Boke Spstíhzètgíh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Spstíhzètgíh's natural decorations nor waterways.

Boke Spstíhzètgíh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Boke Spstíhzètgíh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Boke Spstíhzètgíh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

One or more crime bosses have a powerful influence within Boke Spstíhzètgíh. They may control crime within the community itself, or they may use it simply as a safe haven from which to direct their minions elsewhere. Local law enforcement may know all about them, but lack the strength to confront them and their paid or intimidated henchmen.

Boke Spstíhzètgíh's mayor's house was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

In Boke Spstíhzètgíh the utterance of expletives is impossible within city limits. This has changed as the limits have changed, but has not kept up with slang, or swearing in foreign languages.

The Psyche Serpent near Boke Spstíhzètgíh are known to be more aggressive than normal.

Boke Spstíhzètgíh's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves orgies to channel Truename Magic energies of tier 3 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 9
  • Farmers: 13
  • Farm Laborer: 21
  • Hunters: 14
  • Milk Maids: 11
  • Ranchers: 5
  • Ranch Hands: 11
  • Shepherds: 11
    • Farmland: 17804 m2
    • Cattle and Similar Creatures: 1107
    • Poultry: 13287
    • Swine: 885
    • Sheep: 44
    • Goats: 8
    • Horses, Mounts, and Beasts of Burden: 442

Craftsmen

  • Arms and Toolmakers: 8
  • Blacksmiths: 9
  • Bookbinders: 5
  • Buckle-makers: 6
  • Cabinetmakers: 9
  • Candlemakers: 15
  • Carpenters: 13
  • Clothmakers: 11
  • Coach and Harness Makers: 4
  • Coopers: 12
  • Copper, Brass, Tin, Zinc, and Lead Workers: 6
  • Copyists: 4
  • Cutlers: 3
  • Fabricworkers: 10
  • Farrier: 30
  • Furriers: 2
  • Glassworkers: 14
  • Gunsmiths: 9
  • Harness-Makers: 4
  • Hatters: 8
  • Hosiery Workers: 3
  • Jewelers: 4
  • Leatherwrights: 10
  • Locksmiths: 4
  • Matchstick makers: 7
  • Musical Instrument Makers: 6
  • Painters, Structures and Fixtures: 5
  • Paper Workers: 6
  • Plasterers: 6
  • Pursemakers: 7
  • Roofers: 4
  • Ropemakers: 4
  • Rugmakers: 4
  • Saddlers: 8
  • Scabbardmakers: 9
  • Scalemakers: 4
  • Scientific, Surgical, and Optical Instrument Makers: 2
  • Sculptors, Structures and Fixtures: 4
  • Shoemakers: 4
  • Soap and Tallow Workers: 15
  • Tailors: 32
  • Tanners: 5
  • Upholsterers: 6
  • Watchmakers: 5
  • Weavers: 13
  • Whitesmiths: 3

Merchants

  • Adventuring Goods Retellers: 3
  • Arcana Sellers: 3
  • Beer-Sellers: 5
  • Booksellers: 7
  • Butchers: 10
  • Chandlers: 11
  • Chicken Butchers: 13
  • Entrepreneurs: 4
  • Fine Clothiers: 11
  • Fishmongers: 10
  • Florists: 2
  • Potion Sellers: 7
  • Resellers: 21
  • Spice Merchants: 6
  • Wine-sellers: 9
  • Wheelwright: 6
  • Woodsellers: 4

Service workers

  • Bakers: 24
  • Barbers: 20
  • Coachmen: 6
  • Cooks: 16
  • Doctors: 8
  • Gamekeepers: 6
  • Grooms: 3
  • Hairdressers: 15
  • Healers: 11
  • Housekeepers: 14
  • Housemaids: 26
  • House Stewards: 11
  • Inns: 4
  • Laundry maids: 7
  • Maidservants: 16
  • Nursery Maids: 8
  • Pastrycooks: 15
  • Restaurateur: 15
  • Tavern Keepers: 17

Specialized Laborer

  • Ashworkers: 6
  • Bleachers: 4
  • Chemical Workers: 2
  • Coal Heavers: 9
  • In-Town Couriers: 10
  • Long Haul Couriers: 9
  • Dockyard Workers: 9
  • Gas Workers: 2
  • Hay Merchants: 3
  • Leech Collectors: 12
  • Millers: 9
  • Miners: 10
  • Oilmen and Polishers: 6
  • Postmen: 9
  • Pure Finder: 5
  • Skinners: 13
  • Sugar Refiners: 2
  • Tosher: 6
  • Warehousemen: 14
  • Watercarriers: 9
  • Watermen, Bargemen, etc.: 13

Skilled Laborers

  • Accountants: 5
  • Alchemist: 6
  • Clerk: 8
  • Dentists: 4
  • Educators: 11
  • Engineers: 6
  • Gardeners: 4
  • Mages: 3
  • Plumbers: 4
  • Pharmacist: 5
  • Professors: 1
  • Scientists: 3
  • Wizards: 1

Civil Servants

  • Adventurers: 4
  • Bankers: 6
  • Civil Clerks: 10
  • Civic Iudex: 5
  • Consultants: 2
  • Exorcist: 10
  • Fixers: 5
  • Kami Clerk: 8
  • Landlords: 8
  • Lawyers: 5
  • Legend Keepers: 7
  • Militia Officers: 34
  • Monks, Monastic: 14
  • Monks, Civic: 14
  • Historian, Oral: 9
  • Historian, Textual: 5
  • Policemen, Sheriffs, etc.: 9
  • Priests: 19
  • Rangers: 5
  • Rat Catchers: 7
  • Scholars: 6
  • Spiritualist: 7
  • Slayers: 2
  • Storytellers: 18
  • Military Officers: 17

Cottage Industries

  • Brewers: 12
  • Comfort Services: 17
  • Enchanters: 5
  • Herbalists: 5
  • Jaminators: 13
  • Needleworkers: 15
  • Potters: 6
  • Preserve Makers: 13
  • Quilters: 6
  • Seamsters: 26
  • Spinners: 13
  • Tinker: 4
  • Weaver: 11

Artists

  • Actors: 4
  • Architects: 1
  • Bards: 7
  • Costumers: 2
  • Dancers: 5
  • Drafters: 2
  • Engravers: 3
  • Fine Furniture Carpenters: 2
  • Glaziers: 4
  • Inlayers: 4
  • Musicians: 13
  • Painters, Art: 2
  • Playwrights: 4
  • Sculptors, Art: 3
  • Wood Carvers: 13
  • Writers: 16

Produce Industries

  • Butter Churners: 14
  • Canners: 12
  • Cheesmakers: 14
  • Ice Merchants: 1
  • Millers: 9
  • Picklers: 7
  • Smokers: 5
  • Stockmakers: 5
  • Tobacconists: 6
  • Tallowmakers: 9

1594 of Boke Spstíhzètgíh's population work within a Foundational Occupation.

2481 of Boke Spstíhzètgíh's population do not work in a formal occupation, but do contribute to the local economy. 354 (8%) are noncontributers.

Points of Interest

Boke Spstíhzètgíh is known for its unusual rock formations.

POI

History

The the a longboat of Invocation, an a longboat imbued with notable amounts of Invocation energies was created in Boke Spstíhzètgíh by in time immemorial, reportedly some time during the early 2nd century.

History